Remko Siemerink, MSc.

Date of Birth: 2-9-1981, Oldenzaal, The Netherlands

“Information architect”1 with a broad interest in innovative technology,
old and new media and research within these areas.

Education

Master of Science, Architecture engineering, TU Delft, January 2008. Graduated within the Hyperbody studio January 2008 with honorable mention concerning special insight in the importance of digital technologies and related developments for society and architecture.

Bachelor of Science, Architecture engineering, TU Delft, 2004.

Foundation course, Industrial design engineering, TU Delft, 2000.

VWO Twents Carmellyceum, Oldenzaal, 1999.

Language

Native Dutch. Fluently speaking and writing English and German. Basic understanding of French.

Graduation-project

“Archtctr2.0”; a project about the fusion of the physical and the virtual, social networks, and (electronic) interaction.

Key professional project

2009
FESTO is a worldwide leading supplier of pneumatic and electrical automation technology. At Hyperbody, TU Delft, I worked on the design and research and development of an interactive wall that uses their actuators. The wall is 5 meter tall and 8 meter long and was exhibited at the Hannover Messe 2009. The installation received a GOOD DESIGN Award in Robotics / Bionics in 2009 and in 2011 the Silver DDC Award.

Work experience

4-04-2011
Interaction Developer at Waag Society, Amsterdam.
March 2011
Production assistance Piece Yellow sculpture by Jelle Feringa, and its exhibition.
Analemma exhibited at Multiplex Transnatural 01, Trouw, Amsterdam.
January 2011-Now
Patent examiner assistant at European Patent Office, The Hague.
December 2010-Now
Researcher at Protospace FabLab Utrecht.
6 axis 3D tracking for intuitive programming of a robotic arm.
June-Sept 2010
Freelance Design Engineer at Studio Roosegaarde.
Design and construction of “Divine“, an interactive pavilion for the Grenswerk festival, Enschede, 2010.
March 2010
Freelance job at Hyperbody, TU Delft.
Production assistance interactive floor ProtoDeck.
August 2009
Production assistance Analemma sculpture by Jelle Feringa, and its exhibition.
Analemma exhibited at Multiplex Transnatural 01, Trouw, Amsterdam.
Since January 2010
Own company. Focusing on research and design of interactive installations.
Member of the Rotterdam Collectief.
August 2009
Production assistance Cell-Table, by Jelle Feringa.
Table exhibited at Vivid Gallery, Rotterdam.
From March 2008 till October 2009
Researcher on architecture and interactivity at Hyperbody, Faculty of Architecture, TU Delft.
2007
Architectural design of several dwellings at Jasper de Haan Architecten, Rotterdam, the Netherlands.
2006 / 2007
2005
2003
Internship; design, development, coordination and implementation of the “Muscle” project for the “Non Standard Architecture” exhibition in Centre Pompidou, Paris, France.
2003
Assisting students in learning to use the Virtools software and developing concepts on interactive architecture.
2001 / 2002
Editor of Pantheon//, the magazine of the architecture student organization Stylos. Responsible for design and content. We developed a very successful restyling that is still used nowadays. I made several contributions, such as articles on mobile architecture and “colonization of virtual space.”
2001
IBAS Media Consult, Delft, The Netherlands.
Performing graphics and functional design of some websites. Working within a team of consultants and programmers.
1999-2005
Some websites for companies and one for a scientific conference at the TU Delft.
Since 1999
Viernulvier.nl. Personal domain, set up with friends. Our own space on the Internet for presentation, experiments, activities and fascinations, especially in the field of design.

Publications

March 2010
‘An InteractiveWall as a prototype for an emotive architectural component.’ (p.70-83)
July 2009
‘Archtctr2.0; Phyrtual space: A personal fluid architectural interface between the virtual and the physical .’ (p.182)
Article in: The Architecture Annual 2007-2008, 010 Publishers, Rotterdam, 2009. ISBN: 978-90-6450692-5
January 2009
‘Archtctr2.0; Phyrtual space: A personal fluid architectural interface between the virtual and the physical .’ (p.32)

Nominations and prizes

February 2011
The main project I worked on as designer / researcher during my employment at Hyperbody, TU Delft.
December 2009
The main project I worked on as designer / researcher during my employment at Hyperbody, TU Delft.
September 24, 2008
Nomination for Archiprix 2007.

Presentations and talks

September 24, 2008

Additional education

June – July 10, 2009

Software

Extensive experience with CAD, graphical, print, web and game development software.
CAD: Autocad, Maya, Pro/Engineer, SketchUp, Vectorworks
Graphics: Adobe Photoshop, Adobe Illustrator, Adobe Pagemaker / Indesign, Coreldraw
Internet: Flash, Dreamweaver, HomeSite, Content management (several), Blogging, Social networks.
Game development: Virtools
Basic programming experience in HTML, PHP, javascript, visual basic, flash actionscript and MEL.

Other skills

Electronics: Basic experience working with digital (Arduino) and analog.
Wood and metalwork: Design and construction (when necessary heavily improvised), lathing, milling.
3D printing and CNC milling experience.
Bicycle design and assembly. (Fixed gear, Road bike, ATB, etc.)
Drivers license.
Good social skills.
Great eye for detail.

1 As stated by Prof. ir. Kas Oosterhuis at my diploma presentation.

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